TGT 113 On Topic: Replayability

This week we look at replayability in games and how important is it really? What games are more prone to replay and which are not. Are those that aren’t replayable worse games? Probably not. Oh, and we had a ton of input on this one, thank you to everyone and if you want to give us input on our episodes, it’s easy, just go to http://TabletopGameTalk.com/bgg.

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2 thoughts on “TGT 113 On Topic: Replayability”

  1. Just found you guys and have been enjoying your podcast. I have a game that we played at a gaming convention we attended. My husband and I played and won Helios, but we are not interested in replaying it. It was fun when we first played it, but in the middle of our play through we figured out the quickest and easiest way to win it. Once we figured this out we are not interested in playing it with our normal gaming group because we know the “trick” to winning. Thanks,

    Kimberly

    1. Games that can be “solved” are the games I avoid the most. And it’s so disappointing as well. You find a game you like you find the broken part, and from that point on all you can see is that broken bit of the game :/

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