TGT RPGs 284: RPGs Vs RPGs In A Box

This week Spenser joins us as we compare traditional RPGs with the RPGs you may find “in a box.”  In other words, a board game that’s trying to simulate what a traditional RPG does.  How are they different?  Why are they different?  Why should Chris not play them alone.  And what is it about pickled eggs?

We also draw winners for our Azul prizes.

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TGT On Topic 283: Games to Socialize Over

This week Fletcher couldn’t join us, so Kitty and Chris spend an hour talking about the next game they are going to play on Tuesday’s virtual game night.  The requirements: a game you can play and have a conversation during at the same time.

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TGT On Topic 282: Played Out

This week we talk about the games that we used to love but just don’t play anymore and why.  And how to avoid playing out a game if that’s your goal.  Is playing game out really all that bad?  Probably not, but it was fun to talk about none-the-less.

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TGT On Topic 281: Tie Breakers

This week Fletcher leaves Chris with Kitty, who wants to talk about tie breakers and how unfair they are when they make her lose.  Or something like that.  But really, this is a fun one.  Should tie breakers exist?  What makes a good, or bad, tie breaker?  And why do they always feel like an after thought?  (spoiler: because they are)

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TGT On Topic 280: Making Digital Board Games

This week Kitty leaves Chris and Fletcher alone and they decide to talk about work.  Kind of.  They discuss what it takes to write a digital version of a board game.  But don’t worry, they don’t go too technical, and when they do, they back up and explain what they are talking about.  Probably.  Oh, and, software development isn’t easy – $.99 isn’t too much to pay 🙂 

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TGT On Topic 279: Board Game Tournaments

This week we talk about board game tournaments.  Probably because we’re all participating in the first ever TGT Azul tournament (being run on boardgamearena.com).  What makes a good game for tournaments?  Why might you want to play in a tournament even if you’re not that good?  And will Fletcher ever win a game?  (that last one will make more sense later.)

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TGT On Topic 278: One and Done

This week we take a deep dive into why we (as a collective whole in the board gaming hobby – yes we speak for all of you) tend to play a game once and move on.  Or maybe we don’t.  Maybe we play the same game over and over and Chris just has a problem.  Could go either way on this one…

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TGT On Topic 277: Roll And Writes

This week we use a new found addition to roll and write games on board game arena as a reason to take about roll and write games (mostly on board game arena).  From Yahtzee to Hadrian’s Wall we cover EVERY (no we don’t) roll and write ever!! (no. we don’t.  There are thousands, we talk about, like, 6).

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TGT Replay 101: Euro Games

This week we have a replay episode from about 3 1/2 years ago where we talk about Euro Games.  We did plan to record a new episode, but due to sick kids we just weren’t able to make it happen.  As long as everything goes as planned though, next week we will talk about Roll & Writes (probably, hopefully, just depends on how the dice come up).

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TGT RPGs 276: Homebrew vs. Prepublished

This week we take a look at the different between making your own stuff up or playing published content and stories.  What’s better?  Well we for sure definitively answer that question, honest.

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TGT Unscripted 275: Experienced Vs Inexperienced Players

This week Josh joins Chris on the Dice Tower Cruise and they talk about all the games they played with a eye towards the pros and cons of player experience differences in competitive games.  What types of games are more prone to causing frustration and what types are more player experience indifferent?

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