TGT 137 On Topic: How The Industry Works

Today we’re talking about what it takes to publish a game. What goes into design and development? What is the size of a typical print run? How much do publishers really make? And we’ll finally answer the question – What should Kickstarter’s role really be? Edit: Ok, honestly, we don’t really don’t talk about those specific questions much at all, but that was our intention, that’s just not where the discussion led us.  It was still a good discussion though! Email us at feedback@TabletopGameTalk.com – for questions and feedback. Follow us on twitter http://twitter.com/TabletopGameTLK http://twitter.com/GameMasterChris http://twitter.com/LawfulGoodMom http://twitter.com/NetFletch or Facebook http://www.facebook.com/TabletopGameTalkPodcast Chris’s facebook (let him know you’re a listener in the friend request): https://www.facebook.com/steele22374 Join the conversation on Board Game Geek http://TabletopGameTalk.com/bgg Support us via Patreon http://TabletopGameTalk.com/Patreon